Author Topic: OOC: FAQ  (Read 1900 times)

Offline Benedict d'Over

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OOC: FAQ
« on: 16:01, Tuesday 15 Jun, 2010. »
 I thought it would be useful to start a FAQ topic, to which anyone can add to.
« Last Edit: 12:58, Saturday 03 Jul, 2010. by Richelieu »
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Offline Richelieu

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Re: FAQ
« Reply #1 on: 19:21, Tuesday 15 Jun, 2010. »
On the matter of houserules
Always assumed that a forum post supercedes the Paris Tribune PDF. The PDF I have sent out is a general guideline for people whoi have never played the game and I will need to formalise many of the rules myself as we go along. I still intend to get around to writing my own. I shall of course be happy to answer questions and it must be said that many rules will emerge as the game proceeds. I simply did not wish to labour upon my own housrules set only to see no game emrge from the other end, as so often happens with tabletop RP campaigns. So we will see additional topics arise.

On the matter of seafaring
Seafaring will be treated as going to the front. A single ship and its officers will equate to a regiment and its chain of command. This means that for the ship to be sunk in battle, the majority of the officers and crew must first have been killed in the same way that regimental colours may be captured. I shall sort out additional details as they are needed. A ship will begin equivalent to the 69th or Gascons at the beginning of its first voyage. As the crew gain MiDs, so does the ship, and it will gradually move up through the regimental ranking system. The only exception will be the Kings Galleon which will start as an equivalent to the Royal Foot Guards, but that won't be commissioned until January 1624.

On the matter of horse racing
Sadly I have been unable to find a decent set of rules for horse racing. So for the time being players will not be able to breed, own or race horses themselves. However, the races exist as a location within Paris and you will recieve SP as if you had visited your club, or the highest you could join if you don't have one. It also provides another venue for characters and mistresses to visit. Entry costs 10 Francs and there is a gambling divisor of 200 when betting on the horses. The wager will be set against the race odds.

On the matter of Theatre plays
You may hire a playwrite to write the play upon your behalf. This will cost 25 Francs per week spent with a minimum of 4 weeks. Each additional week has a 1 in 6 chance to improve the quality of the play and give a +1 modifier to the play outcome. Please note you are still liable for the 100 Fr booking fee to open the theatre for rehearsals.

On the matter of player press and announcements
Player announcements and press should be posted by the players themselves on the forum as new topic threads. The GM will award or penalise characters with SP as seems appropriate to the posts. You will never get more than a net gain or loss of 5 SP from forum posts.

On the matter of character statistics
Panache is rated 3-18, the PDF stands. Tactics is rated 1-6, it is another name for Military Ability (MA). Subterfuge is, like seafaring, another form of MA but applies specifically to spying missions which I will post some rules for when the time arises.

On the matter of clandestine actions
Banking is in its infancy and the Banks proper will not come into existance for another 75 years. It is assumed that the character never keeps his whole wealth in one place and that fractions are split between various locations. You do not need to give the GM a list. It is assumed that up to 10 times the sum of their social level and aristocratic class is generally kept in a character's pocket. The remainder may be at their residence, family home, country estate or elsewhere. Robbery of course is a clandestine action and the character will never stand to lose more than a fraction of their wealth. I am thinking that the type of residence you live in and the number of servants employed will also have an impact upon its security.
« Last Edit: 12:54, Saturday 03 Jul, 2010. by Richelieu »
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Offline Richelieu

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OOC: Writing Orders
« Reply #2 on: 14:06, Friday 18 Jun, 2010. »
If you want me to double check orders in advance, I am happy to do so. Submit early and I will happily return them with comments so you can be confident of avoiding errors. This may be especially advantageous until the houserules are finished and whilst people are still using the PDF as a refrence guide.
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Offline Richelieu

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Re: OOC: FAQ
« Reply #3 on: 18:57, Sunday 27 Jun, 2010. »
On the matter of status points

Status points DO NOT CARRY OVER into the next month.

On the matter of appointments

To obtain an appointment you must meet the rank and SL at the time of the appointment.

Any officer ranking captain or higher may promote enlisted men to the rank of sergeant. Sergeants get an extra +1SP. They also recieve these additional personal battle modifiers: +0 Death, +1 MiD, +0 Promotion, -1 Plunder.

Captain of the Colour Escort is an honourary appointment which grants extra +3SP. It is appointed by the colonel of the regiment. The Captain, once appointed may appoint one subaltern and any troopers of the regiment to the escort, who gain +2SP. If lost, the appointment cannot be regained. It comes with two drawbacks:

1) You must parade the colours for inspection each month in week 4 unless the colonel says otherwise.
2) A member of the colour escort gains these additional personal battle modifiers: -2 Death, -2 MiD, +0 Promotion, +1 Plunder

That means more likely to die. More likely to get Mentioned in Dispatches. No modifier to be promoted. Less likely to recieve plunder. Negative modifiers are good, except on the death modifier.
« Last Edit: 20:20, Sunday 27 Jun, 2010. by Richelieu »
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Offline Richelieu

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Re: OOC: FAQ
« Reply #4 on: 21:08, Sunday 27 Jun, 2010. »
On the matter of medals

When a character distinguishes himself in battle there is a chance he will be awarded a medal to go with any mentions in dispatches. In order to have a chance at earning a medal, a character must have received an MiD using reckless bravery. Getting a medal is not certain, however. Merely using reckless bravery and receiving an MiD will not guarantee a medal. Medals awarded will be given to the character by the King at the next seasonal ball at the same time as titles are awarded. All medal recipients will receive some status points monthly, and some medals also provide a small pension, per the table below:

Medals                     SPs           Pension
Legion d'Honneur     4                  50
l'Etoile de France      3                  30
Medaille Militaire       2                  20
Croix de Guerre        2                  10
Croix du Roi              1                   --
Croix de la Cite         1                   --

Should a character be fortunate enough to receive more than one medal of a particular type he will gain 1 SP for each additional bar of that type. He will not receive additional pensions.
« Last Edit: 12:57, Saturday 03 Jul, 2010. by Richelieu »
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Offline Richelieu

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Re: OOC: Problems with the PDF
« Reply #5 on: 10:11, Tuesday 29 Jun, 2010. »
Just a thought about duelling conventions, I always believed that the one who has cause issues a challenge, asking for satisafaction. The challenged person would then decline or accept, but is the one who names the place, time and weapon. Perhaps this should be followed for the game: there is always the chance that someone will accept, but not in the manner that you would like .... :)

That is correct, however, in the case of two men meeting over an untaken mistress, there is mutual cause and so the choice goes to he who issues the first challenge.
« Last Edit: 12:59, Saturday 03 Jul, 2010. by Richelieu »
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Offline Richelieu

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Re: OOC: Problems with the PDF
« Reply #6 on: 13:39, Wednesday 30 Jun, 2010. »
The game's purchase system is neat, but a little flawed, as it does not factor in that, after purchase of initial rank in a regiment, subsequent purchase of rank is usually followed by the sale of the original rank.

The sale of commissions in the game has never granted re-imbursements. The prospective officer does not "own" his commission but pays for the privilege of holding it. Some games do grant the player colonel a cut on the sale of commissions, I have yet to decide whether I will do this as we have no player colonels at present. The period is one in which regiments were pseudo-autonimously owned by a patron or colonel.

Buying up through the ranks from subaltern to captain etc is a far more expensive venture than jumping in at the highest permissable rank. 

Incorrect. The cost is identical because in order to purchase a rank you must buy through all of the vacant ranks. Hence your 3rd Officers commission actually cost something like 220 Fr and not 130 Fr (I dont have the tables to hand), because you had to buy both the ranks of Boatswain and Midshipman aswell. Of course the advantage to privateers is that they do not need to buy horses and I may later extend this to Marine regiments. However sea battles are by their very nature more dangerous and there is a greater risk of being lost at sea than on a battlefield.

I will not be making any changes to the purchase system.

Does the Cardinal know which brigades will be sent to the front this summer? It may be that this has already been stated and that I am too tired to spot it.

The Minister of War will not announce whether the current military organisation will be changed until July 1622. France is at peace and no formal deployment of the reserve force is currently expected, but the military structure will change. The post of Field Marshal may be applied for by suitable candidates in August and then he takes post in September 1622. The appointments then echo down the chain of command until finally in May 1623 the Regimental Adjutants are appointed. So deployment is effectively announced a year in advance.

Can I just clarify that you are not allowing courting of the ladies until the duels have been satisfied? Or am I free to court Marie this month? Again apologies if I am being dumb?!?

All valid questions. The way I have chosen to handle the situation is that a mistress will not accept any suitor who has an outstanding matter of honour to settle with a competitor. In the meantime, however, she may still be courted by other players.
« Last Edit: 13:01, Sunday 04 Jul, 2010. by Richelieu »
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Offline Richelieu

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Re: OOC: FAQ
« Reply #7 on: 12:54, Sunday 04 Jul, 2010. »
On a separate subject of the rules, the Paris Tribune doesnt seem to have any that govern the Royal Academy, or I have missed them! Might be worth confirming the value and cost of membership.

I will post the rules for this from Vive le Roi shortly. Monthly membership costs are 20 Fr and membership brings +2SP. The membership will vote on the acceptance of candidates when they present their treatise. Characters may use influence to effect the outcome of the acceptance. Royal Society members will not accept bribes.

As I understand it impromptu duels will not happen. This leads to arranged duels and some clear problems.

Actually impromptu duels will happen, but both players need to have submitted a duelling sequence in their orders otherwise I cant adjudicate the fight.

If you have to duel multiple suitors. Either of them can set the duel, if posted up to 3 months in advance. Thus preventing one from courting the desired lady during that time.

What happens to FC? If I cannot court the specific lady due to outstanding duels, do I still have to court other ladies etc to get FC?

As you say it does not stop another player comnig in and courting the specific lady whilst these duels are successful. Thus making a mockery of the duels in the first place. One would then feel compelled to duel this new player and so on. This could create a cycle of endless duels and no courting.

Under the orignal system you would fight the would be suitors, then having been victorious court the lady with whatever bonus from gift plus bonus for duels. What happens to the gift money under your system? Is this money and bonus lost?

I thought that I only had to duel the victor of Devlin and Louis' duel. Is this correct? Or do I need to duel them all before being able to court Marie again?

You cannot court a lady over whom there is an outstanding matter of honour. The arrangements for the duel must be fixed in the following month to avoid loss of status. You may still court other ladies or attend the taverns and brothels for female companionship. You are not required to duel a third party suitor unless you both meet at the time of the attempted courtship. Courtship is expensive, I'm afraid. The original game rules clearly state that the money and gifts are lost if the courtship fails. You do recieve a +1 bonus for winning a duel over a mistress. You must fight off each individual suitor successfully.

I seem to have read Tex's ruling slightly differently, in that duels over a lady have to happen in the next month, unless one party declines on injury .... so it would not be possible to block a character from courting a lady for too long! However your point about the gifts is valid, and the fact that a third party can sneak and steal the lady's heart is sad but true.  But I dont think that gives sufficient cause for a subsequent duel, so the endless cycle doesnt occur (although it would be blooming annoying, and of course the victor would still have the +1 to a later attempt to court the lady). Ultimately she is not your lady until you successfully court her, no matter how much you think you've earned her affection (sounds a bit like some of my experiences with women in my youth ....).

That is correct.
« Last Edit: 13:03, Sunday 04 Jul, 2010. by Richelieu »
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Offline Richelieu

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Re: OOC: Writing Orders
« Reply #8 on: 13:11, Sunday 04 Jul, 2010. »
A question about conditional orders.

It is possible to shape orders for a character that are conditional on actions in previous weeks of a given month, eg Week 4: if successful doing X in Wk 3, do Y. If unsuccessful, do Z.

Can such conditional orders also be written based upon another character's weekly actions?

Eg. LCD attempts to woo a lady in Wk 1. if he is successful, he sends invites to players 1,2 and 3 then throws a party in Wk 2. If unsuccessful, he does something else.

That is the acceptable method of writing conditional orders.

If two players attempt to court the same lady and, rather than impromptu duel, the courtship is deferred until the duel is completed at a later date. If this happens can the player put in a conditional order to still perform another weekly.

Yes that is acceptable, but if both players have duelling orders the impromptu duel will take place as priority.

I thought duels were free pre-weekly actions; as such, surely they do not require a weekly action, so it would be possible, for example, for LCD to fight a duel as a pre-weekly action in Week 1 and go to his club to celebrate/drown his sorrows as his weekly action for that week.

Correct. Duels are free weekly actions. Although it matters little to me if you choose to fight it at the beginning or the end of a week, it may have an impact on whether you are able to perform your actions in subsequent weeks if an over-enthusiastic opponent has already skewered your liver 
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Offline Richelieu

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Re: OOC: FAQ
« Reply #9 on: 14:29, Sunday 04 Jul, 2010. »
On the matter of ships
Le Cochon Noir currently equates to the 69th/Gascon column the ship is a Barque. The Ships Captain = Colonel, 1st Officer = Lt Col (so no you cant purchase directly into it), 2nd/3rd Officer = Major, Midshipmen = Captain, Boatswain = Subaltern, Crew = Enlisted.
 
Whenever a crewman/officer rolls for a title or medal, the ship has a chance that month that its reputation will elevate it to the next regimental column with all the modifiers. Naval engagements gain an automatic -1 Death mod. Privateers/navy do not need horses but when normally the horse would die at the front (roll is equal) then the officer will take a grievious wound which, in most cases will kill the character but with healthy individuals they may lose an arm or a leg.
 
Marine officers need horses for land engagements (until July when I shall introduce the naval frontiers), may volunteer to the ship. Obviously they only get their regimental mods if they are able to volunteer a command (Majors +) or if they have been able to influence the commanding npc to do so. A marine captain may replace a Midshipman in the chain of command, and usually will come under the command of the 1st or 2nd Officer. Marines use Tactics on land and Seafaring in ship-to-ship battles.
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Offline Samantha

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Re: OOC: FAQ
« Reply #10 on: 14:32, Sunday 04 Jul, 2010. »
Fighting a sword duel

A duel is comprised of an indefinite number of turns which take place simultaneously. These turns are written in convenient blocks of twelve called sequences. Each turn the duellist performs an action as defined below:

X   Rest/Guard
L   Lunge
S   Slash
C   Cut
K   Kick
J    Jump/Dodge
R    Riposte
T    Throw
P    Parry
B    Block
D   Disarm

Each action must be a part of a recognised routine:

Rest/Guard     -X-
Lunge            -X-L-X-
Slash             -(X)-X-S-     the initial rest is not required if the previous routine ended with a rest
Furious slash  -X-S-X-C-X-X-X-
Furious lunge -L-X-X-X-C-X-X-X-
Kick               -X-K-X-X-X-
Jump/Dodge   -J-X-
Throw            -X-X-T-
Parry             -P-(R)-         if the parry is successful it is followed by the riposte
Block             -B-
Disarm          -X-P-D-X-     if the disarm coincides with a lunge, cut or slash, the disarm is successful
Surrender     -Sur-            a player may surrender as part of a sequence

The slash routine for cutlass and two-handed sword is:

-X-S-X-X- not -(X)-X-S-

The “close” action has been abolished. Daggers may close immediately. Jumping back is a dodge, not disengagement.

Thus a sequence for lunge, kick, slash, parry, dodge would look like this with the final 13th action carrying onto the beginning of the next sequence:

-X-L-X-X-K-X-X-X-X-S-P-J-X-

You may write as many sequences as you like. If a duel continues after the sequences have run out they will recycle. Conditional routines will not be accepted.

The character with the lower swordsmanship must add an additional guard action at the end of each routine. If the swordsmanship is significantly lower, more than seven points less, then two guard actions must be added. This is a variation on the original making duels a little easier on weaker characters.

Turns are adjudicated sequentially and simultaneously. Damage is sustained according to the duelling tables. Certain weapons cannot be used for certain attacks, a foil has no edge and is useless for cutting or slashing. Cutlasses and two-handed swords are too clumsy to riposte.

Damage = strike damage x weapon damage x strength

The value is subtracted from the defender’s endurance. When the characters endurance drops below half, an additional rest is added to each routine.

 :o ??? :'( :-\

Gonna have to think about this.
~ Nynia ~ Maggie ~ Amara ~ Rachel ~ Mizera ~ Sarah ~ Rynne ~ Varnas ~ Blue CLO ~ Xyx ~
~ "Joe" ~ Chaplain ~ Siânna ~ Hope ~ Syuzannah ~ Nareen ~ Hilde ~ Raethwyn ~ Gavin ~
~ Lahni ~ Grayson ~ Bites-The-Breeze ~ Taylor ~ Anastasia ~ Jakari ~ Lu'riel ~ Akhet ~ Richie ~

Offline Richelieu

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Re: OOC: FAQ
« Reply #11 on: 16:01, Sunday 04 Jul, 2010. »
Its easy, dont worry about it. I add in any extra rest or guard actions that are required, all you need to do is produce a base sequence.
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